Title : Extra Weapons Modular System Filename : eweapon1.zip Version : 1.00 Date : 96/8/29 (pref. international date format, yy/mm/dd) Author : Jeff Epler Email : jepler@inetnebr.com Credits : ddt for the Linux version of quake all the people not too dumb to be able to use patches Type of Mod ----------- Quake C : yes Sound : no MDL : no Source Included : yes (unified diff of qc code, plus ANSI C source) Description of the Modification ------------------------------- A system for installing arbitrary new impulses and weapons modularly. Includes a sample replica of the nailgun, an ugly looking flame weapon and a lightning bolt like the wizard's weapon in hexen. Impulses as shipped are: if (self.impulse == 12) EW_TemplateImpulse(); // nailgun if (self.impulse == 13) EW_LBoltImpulse(); if (self.impulse == 14) EW_FlameImpulse(); How to Install the Modification ------------------------------- First, expand the .zip and apply the patch as described in howpatch.txt. Then, you need to use (hopefully) any ANSI C compiler to compile the "mkimpulses" program, then follow the directions outlined in w-template.qc to add new weapons and finally compile your qc mod. Of course, people need to release their weapons in extraweapon format. Technical Details ----------------- You'll need to compile the mkimpulse.c program yourself. *I'd be happy to include a DOS or Windows executable in future versions if one is sent to me.* I don't have a compiler for either of those godforsaken operating systems. At this moment, it seems to me that morph and extra weapons are begging for unification, but that's for another day. Author Information ------------------ I'm the author of solidmon, friend, flashlt, morph, soulswp, zaxe and eweapon. I'm also the guy who wants everyone to use patch files. Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may distribute this Quake modification in any free electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. Availability ------------ http://incolor.inetnebr.com/jepler/eweapon1.zip ftp://ftp.cdrom.com/pub/idgames2/quakec/weapons/eweapon1.zip